![]() I'm pretty sure the in-game conversion is correct, the people on the aimlab discord helped me to find the advanced settings where I could just enter my cm/360, would still be cool to see if I could find a way to do the 360s in valorant using my script to verify if it's really the same or not. I wouldn't be able to compare the rotation because I wouldn't have the exact reference point (see nr 1) human movement error would mean I also move vertically and not just horizontally, which would mean I trave a further distance horizontally compared to if I were to draw a perfectly straight horizontal line and 3. Our aim was to determine the real-life clinical sensitivity of SARS-CoV-2 RT-PCR. Using my mousepad as a reference wouldn't be good because 1. Background: Understanding the false negative rates of SARS-CoV-2 RT-PCR testing is pivotal for the management of the COVID-19 pandemic and it has implications for patient management. I'm not trying to do 360s in valorant or aimlab, I'm just trying to use a pixel perfect 360 as a reference to see if the sens deviates from the sens in valorant. ![]() ![]() It did a perfect 360 in aimlab but I couldn't test it in valorant because the anti cheat blocks scripts in GHub (which is honestly a good thing if you ask me). I actually wrote a little Lua script in GHub to turn 360 degrees, using my valorant cm/360 as a reference to move the mouse 20something thousand pixels to the right. ![]()
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